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Keynotes Announced! MIT's Henry Jenkins, speaking on "Serious Games in the Age of Media Convergence and Collective Intelligence," and Jack Emmert of Cryptic Studios on "Designing for Behavior in Massively Muitplayer Games." - Microsoft Research Female Academic All-Stars: - Serious Games Summit D.C. 2005 Proceedings: - Audio Proceedings of Serious Games Summit D.C. 2005: - Serious Games Summit E-newsletter: |
Speaker faq
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Session |
Duration |
Description |
Lecture |
45 minutes |
Lectures are issue-oriented, provide concrete examples, and contain both practical and theoretical information. |
Panel |
45 minutes |
Panels take many different viewpoints on a topic or issue and combine them in one venue. Debate among panelists is welcome and audience participation should be accounted for. |
Roundtable |
45 minutes |
Roundtables are small peer discussion groups led by one or two moderators and limited to a maximum of 50 attendees. Moderators should facilitate conversation and keep the flow of discussion moving. Do not lecture or dictate. Constructive controversy and debate are welcome in roundtables. Topics that are open-ended in nature and promote an exchange of ideas generally work best in this format. |
Poster |
45 minutes |
Poster sessions are presented on a one meter sized poster that the presenter is responsible for creating and bringing to the event. This is similar to a traditional lecture, however, it is presented in front of the poster (a slide presentation is not needed) to a smaller group of attendees. This type of format gives presenters one-on-one interactions with the attendees. |
Speaker Expectations
Q: What does the Serious Games Summit expect from speakers?
A: When you agree to speak at GDC, you are making a commitment to deliver a well prepared talk and to speak on the topic you have proposed.
We expect our speakers to submit a presentation for the online conference archives.
The submitter also agrees to be available to present his/her session during any day of the Serious Games Summit.
Q: What is the selection process for submissions?
A: The Advisory Board will review and rate submissions based on the criteria below:
The decisions are made based on a composite rating drawn from the above criteria.
Q: What are the benefits to speaking?
A: The benefits to being a speaker include:
Q: How do I propose a vendor-specific session?
A: We want our talks to be opportunities for professional game developers to share their ideas and experiences. Proposals that are commercial or marketing in nature will not be considered. In general, content specific to proprietary products and technologies is considered sponsored material. The Advisory Board and conference management reserve the right to exercise their editorial discretion. If you would like to publicize a product, please contact our sales team for information on exhibiting and other vendor opportunities, including sponsored sessions.
Q: When will I be notified of the status of my submission?
A: You will receive an automated email response once your submission is received. We will notify you of the status of your submission by mid-July 2006. If you do not hear from us, please contact Evelyn Donis at edonis@cmp.com.