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Keynotes Announced! MIT's Henry Jenkins, speaking on "Serious Games in the Age of Media Convergence and Collective Intelligence," and Jack Emmert of Cryptic Studios on "Designing for Behavior in Massively Muitplayer Games." - Microsoft Research Female Academic All-Stars: - Serious Games Summit D.C. 2005 Proceedings: - Audio Proceedings of Serious Games Summit D.C. 2005: - Serious Games Summit E-newsletter: |
Serious Games are applications of interactive technology that extend far beyond the traditional videogame market, including: training, policy exploration, analytics, visualization, simulation, education and health and therapy. The Serious Games Summit D.C. (SGS D.C.) gives professionals from the public and private sectors, policymakers, contractors, military personnel, government administrators, educators and experts in the game development arena an opportunity to meet and learn from successful serious games applications, as well as forge links between the traditional videogame industry and program managers for homeland security, state and local governments, military agencies, and educational institutions. Contact For Press Requests, Interviews & Summit Registration:
2006 Press & Analyst Registration Policies Those eligible to register as Press (Analysts, please see below) will receive a pass that grants access to the SGS D.C. sessions, keynotes, and networking events. Please note that you must be working editorial press covering the interactive entertainment industry. Sales, advertising, public relations and marketing personnel are not eligible to register as press. All registered press must show a picture I.D. and meet at least two of the following criteria:
Analyst Registration
Please note that you must be a working analyst covering the interactive entertainment industry. Sales, advertising, public relations and marketing personnel are not eligible to register as an analyst. All registered analysts must show a picture I.D. onsite and meet at least two of the following criteria:
The analyst must also agree to provide the CMP Game Group access to any bylined report pertaining to the game development and/or entertainment business produced as a result of attending the conference. For further information, please contact: Tara Gibb |